Which PrCl would you never want in your game? (part 1 - DMG)

Which PrCl would you never want in your game?

  • Arcane Archer

    Votes: 33 9.6%
  • Arcane Trickster

    Votes: 25 7.2%
  • Archmage

    Votes: 26 7.5%
  • Assassin

    Votes: 44 12.8%
  • Blackguard

    Votes: 45 13.0%
  • Dragon Disciple

    Votes: 94 27.2%
  • Duelist

    Votes: 19 5.5%
  • Dwarven Defender

    Votes: 17 4.9%
  • Eldritch Knight

    Votes: 27 7.8%
  • Hierophant

    Votes: 34 9.9%
  • Horizon Walker

    Votes: 67 19.4%
  • Loremaster

    Votes: 26 7.5%
  • Mystic Theurge

    Votes: 70 20.3%
  • Red Wizard

    Votes: 135 39.1%
  • Shadowdancer

    Votes: 29 8.4%
  • Thaumaturgist

    Votes: 49 14.2%

DungeonMaster said:
AsIt won't help me much against Storm Raven's 7th level spell casting 12th level wizard though. It would have been nice if someone, anyone noted this. Anyhow.

They noticed the ioun stone.

This is a charade now and has been for quite some time.


Yes, and you have been drifting further and further away from reality all the while.
 

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Perhaps you didn't notice the orange ioun stone. You know, the one that says "+1 caster level". That makes him a 13th level caster. Hence, 7th level spell slots. Catch up here.

I am under the impression (perhaps incorrectly) that when something adds to your caster level, it is for the purposes of things like SR and the dice you roll, not for things like spells/day and access to spell levels. It increases *caster* level, not *class* level, and class level is what teaches you spells.
 

Kamikaze Midget said:
I am under the impression (perhaps incorrectly) that when something adds to your caster level, it is for the purposes of things like SR and the dice you roll, not for things like spells/day and access to spell levels. It increases *caster* level, not *class* level, and class level is what teaches you spells.

That's my understanding, as well.

Thus, a 6th-level wizard with such an Ioun Stone can cast a 7d6 fireball, but he cannot cast a Stilled Fireball (i.e., he's got no 4th-level slots).
 

This discussion has gotten SO far off topic I hope you guys either start a new thread or just drop it. I was interested in the actual real topic, not who can out-argue whom.
 

Storm Raven said:
Perhaps you didn't notice the orange ioun stone. You know, the one that says "+1 caster level". That makes him a 13th level caster. Hence, 7th level spell slots. Catch up here.

Even leaving the 7th level slots aside, you basically have to compare 3 1st, 3 2rd, and 1 3rd level spell slot to a 6th level spell slot. You still don't come out ahead (36 on the power scale to your 24).

I hate picking nits, but I'm going to have to here. Caster level has no effect on spells per day. Caster level is one component of your spellcasting ability. Your class level in the relevent spellcasting class determines spells per day. While caster level usually coincides with class level, it doesn't have to. Magical effects that modify caster level do not grant any additional spell slots. Some prestige class abilities grant additional spellcasting capabilities as if you had continued to progress in your original spellcasting class, but those abilities explicitly grant additional spells per day, additional spells known, and an increase in caster level.

My Source
SRD said:
Caster Level
A spell's power often depends on its caster level, which for most spellcasting characters is equal to your class level in the class you're using to cast the spell.

You can cast a spell at a lower caster level than normal, but the caster level you choose must be high enough for you to cast the spell in question, and all level-dependent features must be based on the same caster level.

In the event that a class feature, domain granted power, or other special ability provides an adjustment to your caster level, that adjustment applies not only to effects based on caster level (such as range, duration, and damage dealt) but also to your caster level check to overcome your target's spell resistance and to the caster level used in dispel checks (both the dispel check and the DC of the check).


Spells per Day/Spells Known
When a new loremaster level is gained, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. This essentially means that she adds the levelloremaster to the level of some other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly.
 


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