TerraDave
5ever, or until 2024
I agree with many: too many combat encounters. Not enough other kinds of exploration/interaction.
Honestly, this isn't a new phenomonon in published adventures. But 4E (or I should say its designers) seems to want every encounter to have everything: multi oponent combat with involved terrain and probably some kind of trap.
But when every encounter tries to be everything...your going to end up with some nothing.
(of course, I have actually mostly enjoyed the few of these I have played/DMd in).
Honestly, this isn't a new phenomonon in published adventures. But 4E (or I should say its designers) seems to want every encounter to have everything: multi oponent combat with involved terrain and probably some kind of trap.
But when every encounter tries to be everything...your going to end up with some nothing.
(of course, I have actually mostly enjoyed the few of these I have played/DMd in).