Which rules are 'flavour' rules?

Xarlen said:


I will also point out a Cleric with the Magic domain can simulate that combo exactly.

How? They don't get the Shield spell, and Shield of Faith isn't as powerful. Nor do they get Haste.

Sure, if they had the right items, maybe, but now we're getting into the simple fact of the system that almost anyone can do anything with the right items.

Besides, clerics are A) intended for more toe-to-toe than mages, and B) have fewer powerful offensive spells than mages.
 

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Note that the cat's grace is irrelevant to the fighter's AC, since he can't get more than a +1 from Dex bonus using full plate (so AC should be 52, if I'm adding correctly). Argument still holds, though.
 


Olgar Shiverstone said:
Note that the cat's grace is irrelevant to the fighter's AC, since he can't get more than a +1 from Dex bonus using full plate (so AC should be 52, if I'm adding correctly). Argument still holds, though.

You're right. Totally missed that.

Still, as you say, it still holds up. 52 is an insane AC.
 

Xarlen said:


Magic Domain + Wand of Shield. Or Wand of haste.

Like I said, though, with enough magic items, almost anyone can do almost anything...

So yeah, I guess a cleric--if it was precisely the right kind of cleric, with precisely the right sort of items--could do this. But the fact that a cleric can doesn't mean a mage should be able to. Heck, it doesn't mean a cleric should be able to, but that's a different argument.

My ultimate point is that I think allowing mages armor, and the absolutely sick AC that goes with it, isn't just a flavor issue; it really is a balance one.

And even moreso for sorcerers than wizards, IMHO. Can you imagine a guy with access to 5 or 6 fireballs and cones of cold a day wandering around with that sort of AC?
 

" Arcane Spell Failure for armor. "

At low level, the figher will always have his armor and shield in effect. The wizard will be using up two first level spells, one lasts only a couple of minutes(shield), to get the same effect. If you were to stick the mage into the same armor that the fighter was in then you have given back the two spells that he needs to have a comparable AC. At any level this can make a differece, but more so for low. This is deffinatly not a flavor rule.

cheers,
justfisch
 
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Yes, an Insane amount of AC... for 210,00o GP.

I say if the PC is willing to spend that much on equpiment fit for a fighter, let him.
 
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justfisch said:
" Arcane Spell Failure for armor. "

At low level, the figher will always have his armor and shield in effect. The wizard will be using up two first level spells, one lasts only a couple of minutes(shield), to get the same effect. If you were to stick the mage into the same armor that the fighter was in then you have given back the two spells that he needs to have a comparable AC. At any level this can make a differece, but more so for low. This is deffinatly not a flavor rule.

cheers,
justfisch

Seeing as you can get that for about 50 GP (Potion of Mage Armor, Scroll of Shield), not much a problem.
 

aNenuphar said:
And I'm honestly not making up the flavour thing - I read the comments (I think by Piratecat) about the multi-classing of monks and paladins.

SKR mentioned it here. Read the last pragraph of the monk entry, the paladin entry refereces it.

He also had some comments on feats here
 


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