Morrus said:Anyone else do anything similar? If so, why? Is realism more important to you than smooth gameplay and fun? Is realism more fun for you than for me?
Great topic! In my last D&D campaign (I was a player), we didn't use any of the rules that you don't use. We also didn't use:
Monk/Paladin multi-class restrictions and Favored Classes- we let players multiclass without penalty.
Experience points- none of the spellcasters used spells that costs XP, so the DM just occasionally said "everyone gains a level."
Spell Books- I'm not sure we had a party wizard for any length of time, but it was clear that we weren't going to use spell books. You were assumed to have the spells from the supplements that we were using, except the ones the DM didn't want to allow.
Alignment-I think we used this for things like demons and holy weapons, but I think we rarely cast detect evil, so it must not have been very prominent.