Agreed. And I'd actually go further and suggest that for a lot of items (especially those 'generic' plus items) the school might vary based on the specific item - your +1 sword might have necromatic runes carved into the blade, while had the steel magically transmuted for greater effect. Or whatever.It -literally- depends on the item.
Vorpal Blade? Necromancy.
Shield of Protection from Arrows? Abjuration.
Elementally Resistant Armor? Abjuration.
Helm of Fireballs? Evocation.
I voted for it depends, but I would say Alteration for weapon enhancement, Abjuration for armor enhancement.Which school of magic is responsible for Magic Items, Weapon enhancements (+1, +2, etc), Armor enhancements (+1, +2, etc)?
I always thought it was Enchantment magic, but, after reading its description, that doesn't seem right to me!
I've talked to some pros in the field, and they had some varying answers to this questions.
So, what are your thoughts?
And, should a 9th school of magic be introduced just for this purpose, the school of magic that deals in creating magical items? Alteration magic, perhaps?
Or maybe Imbuement Magic?