Whirlwind Attack vs. Invisiblie

Quasqueton

First Post
When you are trying to attack an invisible opponent, you pick out a square and make the attack. If the opponent is in that square you still have 50% miss chance.

Say you have whirlwind attack. Can you make an attack on each square around you to "find" the invisible opponent?

Quasqueton
 

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Quasqueton said:
When you are trying to attack an invisible opponent, you pick out a square and make the attack. If the opponent is in that square you still have 50% miss chance.

Say you have whirlwind attack. Can you make an attack on each square around you to "find" the invisible opponent?

Quasqueton
I would say yes... if you made the 50% chance roll and actually hit. Plus that wouldn't make them visible and you are first assuming that they are right next to you rather than 10 or 15 feet away.
 

Whirlwind lets you take an attack on each opponent w/in reach. AFAIK, that includes invisible opponents, if they're within reach. But they're still invisib1le, so I think there's a 50% miss chance.
 

This is exactly how I ruled it when a PC in my campaign used this technique to attempt to hit an invisible opponent that was harrying her. I thought it was an excellent use of the feat, and even though the 50% miss chance still spoilt some of her attempts it worked out very well; cinematic even.

Cheers
 

Just in case I'm being misunderstood:

I'm asking can whirlwind attack be used to skip the pick-a-square step in attacking an invisible opponent by basically making an attack into every square around the whirlwinder.

Quasqueton
 

Yes, because he can pick every square around him, so he can just make an attack into each one of them. DM rolls miss chance secretly of course, so if he misses due to the miss chance he still doesn't have any idea which square it is in (and nor do his friends who might be watching)

Cheers
 

I think it's simpler than that. The feat, by its terms, allows an attack against all opponents w/in reach. End of story. :) Mechancially, I think it just allows the attack.

You can flavor text that however you want. Attack on every square would probably be my choice, but there are others. It could be one "swing" sweeping through an area until you hit. Or it could be single attack that just happens to hit the invisible guy. Up to the DM and player.
 

It used to be a perfectly legal tactic in 3.0 and I think it's still valid, even with bigger reach.

Just don't tell the players where the opponent is if they fail at the miss chance ;)
 

Hitting the enemy should give the hitter, at the least, the exact location where the person is, and can call for attacks in that square.
 


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