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Whirtlestaffs Wizards Academy Action: in-character thread

DM's OOC Observations

Now that we have a definite map, I need a more definitive action for Durgeon, a/k/a, is he casting the spell or not, and, if so, where is it centered, and WHERE is he "moving back" to, anyway?

I think I've got everything for everyone else except Dalomock, so once Durgeon clears these items up for me, I'll give V.V. a little more time to check in, but I'm not going to wait too long! We've got to seize this opportunity to DO SOMETHING!!

(new/improved map attached, in COLOR)
 

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Durgeon (Male Dwarf Conjurer)

Durgeon will move up to U12 to get the little buggers in range (Short :40' :uhoh: ) and cast Grease (DC 15) on Kobolds in N-17 & 18, then prepare to be the charged :( .






[OOC: The Area of Effect and Range is much smaller than I thought. I do not want to use web yet.
Short Range sucks. :confused:
]
 

FreeXenon said:
Durgeon will move up to U12 to get the little buggers in range (Short :40' :uhoh: ) and cast Grease (DC 15) on Kobolds in N-17 & 18, then prepare to be the charged :( .
[OOC: The Area of Effect and Range is much smaller than I thought. I do not want to use web yet.
Short Range sucks. :confused:
]
Actually, it's +5' per 2 levels, which gives you 30' range. You won't get 40' range until 6th level. And yes, short range sucks. I don't think you can even get into range using a single move action. Also, I don't see Web working without anything to anchor to. There is only one tree near them and you need at least two. I would probably have prepared Web as well, but I thought it would be of no use in a meadow.
 

Well, Durgeon, for what it's worth, by my count you can get to S13 with a 30 ft move, and then the range to the kobolds in M16/N17/N18 is within the 30 foot limit. Will that please everyone?? :D And you're MORE than welcome to cast your Web spell if you want! :D
 
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OK, how about this. I move 20' forward and then I delay my action to cast Grease when then get into range.
 

Kobold Battle

The kobolds see your group and head in your direction, trying for all they are worth to be as menacing as possible. Their scaly, dark brown skin is mottled with blotches of green and they have an overall rusty sheen about them. Some are wearing filthy hide armor, and some filthy leather armor, but, either way, you are very happy to be so distant from them that you can't smell them. Even from this distance, you see their glowing red eyes and prehensile tails.

Seeing the approaching band of kobolds and hearing their high pitched growls and chitters, that sound like demonic chihuahuas, Gregory and Capizzio both immediately cast Mage Armor. Durgeon moves forward twenty feet and waits. Kerlan also casts a spell, Glitterdust, which he centers right in the middle of the largest group of kobolds. It seems that these particular creatures are quite susceptible to Kerlan's magic, because they all, except the two northernmost ones, immediately begin rubbing furiously at their eyes and stand there without moving. Tylara unlimbers her bow, drops to one knee, and seconds later the lead kobold, newly blinded, sprouts new feathers from the center of his chest, and a fountain of blood from the exit wound in his back. He crumples to the ground, and you see that his blinded eyes have now become green X's. The two kobolds who were outside the area of Kerlan's spell apparently decide that they are not up to tangling with a bunch of wizards, so they flee back the way they came.

Kerlan's spell ends in the Party's action in Round 4.

New map follows immediately.
 
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New Post Up Early

The preceding two posts have been edited to give the results of the first round of combat and the new map. This post is added to have the correct date and time for the posting (boy, I'll not do that again).

Actions, Round 2?
 
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Durgeon (Male Dwarf Conjurer)

Durgeon, seeing the opening walks forward 20' (Q14) and casts Grease (DC 15) centered on the Shaman, hoping that the caster will not be able to escape.
 

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