SableWyvern
Hero
My consistent guideline is that I assess how reasonable a request is.Following that line of questioning very quickly leads to asking why we should honour the wishes of the dead as expressed in their wills. You sure that's the tack you want to take?
Stating that you have an inviolable right to veto my decision to imagine something because you have absolute control over the way that thing is imagined, by anyone, anywhere, forever, crosses the line, for me.
This is nonsense. If you are moving overseas to work, it would be ridiculous to make plans and decisions based on the assumption you may return in the next 6 - 12 months before the campaign ends.Maybe that's where we differ: I assume that promise to be the unspoken default if nothing else is said.
IME there's almost no such thing as permanently. The way I see it, anyone who has left the game should be reasonably able to expect that if they ever return to that same game their character(s) will be waiting for them, largely unchanged since last played. That's in part why I-as-DM tend to keep character sheets; so they too will be waiting if needed.
If we expect the campaign to carry on for 10 years, or you're heading to location where travel might be inconvenient, or you actually have some reason to believe you might return, sure, it makes sense to discuss that possibility. It does not make sense to work on the assumption a player will return when it's quite clear that isn't going to happen.
I would be extremely likely to no longer use the character of someone leaving the game. I'm simply opposing the notion that it's the person leaving the game who has the absolute right to make that decision for me.And if I know for sure that someone really has left forever (usually meaning they've been kicked out), it's trivially easy to have their character(s) retire if such hasn't already been done, and simply become non-adventuring members of the setting's population or go off on (unplayed) adventures of their own that have nothing to do with anything the PCs are involved with.