doctorbadwolf
Heretic of The Seventh Circle
I completely understand a player wanting to maintain control of their character while they remain participants in the game. Having no control over decisions the PC makes is going to seriously damage the experience for some freewéwpeople. Completely understandable.
Where I'm left utterly befuddled is the notion that, if someone leaves the game permanently, that their vision of how the game should proceed and the characters behave is somehow more important than the players who are still involved. Where does someone get the idea that they have the right to dictate to others what they are allowed to imagine, in the privacy of their own homes?
If the group decides to continue using the character of a player who has left, that causes that former player zero harm (they don't even need to know it's happening). On the other hand, if the group is invested in the character enough that they wish to continue using that character, their experience is lessened if they are unable to use the character. Suggesting that the party with nothing to lose or suffer and, I note again, who is no longer a participant in any way, is the one with the right to determine what happens, is ludicrous.
(Emphasis mine.)
Yes, they do. They get to imagine anything they want when they show up to game, and if you're not a participant you don't have any right to say otherwise.
I’d honestly be uncomfortable playing with someone who espoused this mindset when another player left the game, and had reasonable direction for what their PC did down the road. “We should ignore all that and keep them around as a companion NPC instead.”Why should your wishes be honoured, if you are no longer participating in the game?
Ugh no. As a fellow player at the same table, I would tell them that I hope they’re joking, and if they didn’t drop it, it would be a problem.
Their wishes will be honored because we are either friends or something like it, and it would be very strange and awkward to use the character of someone who has left the game as an NPC any more than is necessary to keep the game moving long enough for them to leave.