Glyfair
Explorer
Henry said:Given the changes announced so far, I had a strong feeling Mike Mearls was a developer there, too.
Robin Laws states as much in my quote from him.
Henry said:Given the changes announced so far, I had a strong feeling Mike Mearls was a developer there, too.
Henry said:Given the changes announced so far, I had a strong feeling Mike Mearls was a developer there, too. Though I may disagree with some of the per-encounter stuff, Mike has a VERY good head for rules on his shoulders. The others' credits are equally strong.
Nebulous said:The per encounter stuff sounds like a major diversion from the D&D we know and (usually love). I'm curious to see how this pans out in the final version, or if it pushes D&D even further into "video-game" mentality.
Robin Laws said:So when asked what I think about the new master plan, I don’t need to lay out one of my usual long-winded, either-or scenarios. All I have to say is: “Heinsoo. Wyatt. Mearls*. It will rock, end of story.”
Greatwyrm said:The only thing I can add is that James Wyatt was also a pretty cool person when I met him. He DM'ed our second round game in the GenCon D&D open the first year Eberron was the setting for the tournament (2004 or 2005?).
borc killer said:Andy's personal site:
http://www.andycollins.net
You should note that this is his PERSONAL site. Right now he has some political views up on the main page some may not agree with but read his campaigns and his posts on the boards.
Wormwood said:And anime. Don't forget anime.