Aldarc said:I just hope that 4E learns from the success, flavor, and flexibility of d20 Modern, Grim Tales, Arcana Unearthed, and Iron Heroes.
Sad, but most likely true.Nah, it'll be more like a MMOG than ever, and less like a good fantasy novel. It'll be more over-the-top, with more power, and less ability for the DM to structure adventures with established boundaries and consequences (which are kinda important to any game). It's not high fantasy, dude, it's extreme fantasy!
I think Eberron was more for those gamers who have been playing "Tolkien D&D" for so long that it had gone stale. And when I look at D&D, not a great deal of it seems that close to Tolkien. Do not get me wrong, a great deal of material is heavily inspired by Tolkien, but the super-high magic levels (spellcasting and magic items), the classes, and the abilities are something incredibly different than Tolkien. It would be nice to see an actual Tolkien sort of world, not so much a rip-off world, but one that draws from Anglo-Saxon, Nordic, and Frankish myths, stories, and history.That's cynical, but it is the trend that D&D has moving towards for years. Eberron's a pretty bold statement about how unimportant it is for the game to be even remotely accessible to new blood coming into D&D fresh from seeing the LotR trilogy or having read the canons of Howard or Leiber.
Barak said:Bah. Ranger's weird. He goes on and on about how WOTC is adopting too quick a change-over of editions when in truth they only ever published one, which is 3rd edition.
"But what about 3.5, Barak?"
Relax kids. 3.5 isn't a new edition. It's a revision. I, myself, own no "3.5" core books. None. And yet I do own supplements and adventures published after "3.5" came out. And guess what? They work just fine with my 3.0 core books. That's right, they do.
In a few (rare) cases, there's adaptions to be made. And, well, I have the SRD and the 'Net at large for that. But it's nowhere major enough to be called an "update".
So one edition in going on 6 years? That ain't bad.
And I assume you are using the original splatbooks as well? I ask because anyone using the current complete series would, in essence, be making the conversion to 3.5, and you of course would not be doing that, right?
I know that these other games exist, why should these games exist to supply loads of mechanics if D&D in its standard cannot accomodate for them? I think that the setup of d20 Modern & Grim Tales provides the greatest amount of flexibility to accomodate for all of these game types.AU (or AE, I guess) is loosely based on Thomas Covenant. Conan got it's own D20 game. Lanhkmar is covered as well, as is Elric of Melnibone. Games of Throne? Check..
It's only bloated if one is such a compulsive completist that one feels they have to buy and use everything produced for the game. The core three are the only books one really needs.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.