Who has been playing The Wildsea?

Foodgeek

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I played a one shot (ardent rootless char AKA human ship's cook) and just did the session zero for a campaign (Itzenko Stowaway Arginaut AKA mantis person (Garden) Ship's gardener). What are your thought on the system?
 

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I love Wildsea. The lore is flavourful but the game assumes that it'll become the table's game, so no expectations that players must memorize endless detail. I appreciate the mechanics being similiar to PbtA or Forged in the Dark but with a very robust character creation system. The game has alternate ideas if you want to move away from the core premise. It's just a really cool game that deserves more love and attention.
 



Ran through their adventure One Armed Scissor, and my table had a great time. Character and Ship creation were an absolute highlight for everyone, and the fantastical world really grabbed people quickly. Whispers are an absolutely delightful idea, and the players used them to great effect. Travel and resource procedures were a bit rough in practice for me personally, and the game does use the good but personally stressful 'most common result is success with complications.' The idea of tracks (very similar to clocks, but developed separately) is such a comfortable GM pacing tool to use.

I would happily play more of it in a heartbeat!
 

I played a one-shot of it for a podcast (which ended up turning into 3 episodes). It was a lot of fun and a very creative world. I didn't get to see how a lot of the rules interacted, but I'd play again.
 

I played a one-shot of it for a podcast (which ended up turning into 3 episodes). It was a lot of fun and a very creative world. I didn't get to see how a lot of the rules interacted, but I'd play again.
There is a Wildsea discord and a Mythworks discord. You could maybe find an online campaign that way.
 


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