Desdichado
Hero
No argument there. The only problem I do have is 1) D&D has never explicitly tried to appeal to children (an in fact the topless pictures in early books suggests that children were never part of their marketing strategy) and yet in the 80s it attracted a large number of them. 2) I'm completely unaware of any RPG that specifically targets children that has been successful. 3) This kind of self-censorship may be a good thing; or it may be a repeat of 2e's self-censoring. 4) That is often cited as one reason why 2e underperformed in the market. 5) Ergo it's possible that this focus on "community standards" will hurt sales of D&D. 6) Killing sales now on a completely unproven (and IMO inherently unlikely) strategy of trying to recruit kids who will be big buyers several years down the road is...at best... extremely counterproductive.Lord Zardoz said:First part of the point I have been trying to make:
In the long term, if Wizards of the Coast fails to attract new gamers to D&D, the current customer base will eventually die off. People who are born after the original customer base will eventually replace them. I am pretty sure that at one point, they will be children.
Who knows exactly how it can play out? I'm just playing a bit of devil's advocate here and trying to envision the worst possible scenario, and I don't see anything that actively prevents the worst possible scenario from happening.
Do I think the "community standards" are going to kill D&D? No, probably not. If it's more about quality control than content control, if anything, it's probably a really good thing. But otherwise I see it as at best neutral, at worst harmful.
Oh, I agree. I've already made a pretty flippant (but accurate nonetheless) post that it's very nearly the last thing I want to roleplay with the guys in my group (possibly only beaten in that regard by my aversion for roleplaying an anal probing scene in a modern conspiracy type game.) But here's the deal... we're assuming and speculating that that's what the "community standards" will deal with, but we don't know that. The fact that the clause is in the license means that it can be used for all kinds of things down the road that the current batch of WotC employees may not even foresee.Lord Zardoz said:Second part of the point I am trying to make:
Content such as that found in the Book of Erotic Fantasy, and to borrow a term from Clockwork Orange, 'Ultra Violence', is not what makes D&D an appealing past time. Both forms of content can actually be quite entertaining, but they are not exactly exclusive to D&D. Furthermore, such content is often more effectively delivered through other mediums. I know that I did not start playing D&D simply to get access to that kind of content. I presume that most of the current customer base of D&D got into the hobby for reasons similar to mine, a general enjoyment of fantasy fiction.
It may be small, but it's still a risk that any potential OGC publisher needs to consider. It's a point---possibly a very tiny one, but one that could add up with others---against entering the market.
And I'm sure that's exactly their thought too. Whether or not their brand image is harmed by 3rd party products remains to be seen, IMO. It's entirely possible that their brand image is harmed by this measure being debated in the fanbase than by what some third party publication could do.Lord Zardoz said:The point:
Getting people into D&D while they are young is not in a bad idea. I am not talking about accomodating 1% of a potential new player pool while alienating 90% of the current player pool. What I am talking about is taking steps to make sure you do not alienate 1% of a new player base by letting a 3rd party produce content that would harm the brand image. It may not seem like much, but I am sure there are a number of people on this board who may have had friends that had parents who were overprotective of this sort of thing.
I couldn't care less what some nutjob decides to do.Lord Zardoz said:If some nutjob out there decides to score points on D&D again by declaring it evil, I would rather not give them ammunition like the Book of Erotic Fantasy when that book does not even really add much to the game for most players.
If you mean otherwise rational but uninformed people deciding the D&D is bad for "the children of America" or something, I think that's pretty unlikely. Who's going to go after D&D when you've got Grand Theft Auto to target instead?
And since the children of America aren't really the target audience of D&D anyway, and despite the fact that many of us began playing as children, it never has been, the issue is easily sidestepped by saying, "well duh---this isn't marketed for children; if you don't want your children to have it, don't let them. Do you buy them R-rated movies or M-rated video games? Same thing here."
Anyway... like I said, I'm being a bit devil's advocate. I don't want to see another BoEF anymore than you do. However, I'm a bit more uneasy with WotC specifically trying to forbid.. I dunno. Something kinda nebulous. Who knows what they'll later decide doesn't live up to "community standards?"