The sorcerer class has two class features which make them unique. One is selecting the familiar. The other is selecting spells. That's all the special wizbang a sorcerer gets. There's no bonus feat, no special abilities, nothing. If the DM is removing the only unique choices a sorcerer gets, why would anyone choose that class? If I am not completely off my mark, the PH says that you, and not the DM, get to select the familiar. I believe it says the same for spells.
You should really ask the DM why he has decided to remove player selection from the only 2 things special about a sorcerer. If he gives you the whole "role-playing over roll-playing" line again ask him what his real, core problem is with the sorcerer. Does he not like it? It seems to me that he has a problem with the sorcerer concept.
You should really ask the DM why he has decided to remove player selection from the only 2 things special about a sorcerer. If he gives you the whole "role-playing over roll-playing" line again ask him what his real, core problem is with the sorcerer. Does he not like it? It seems to me that he has a problem with the sorcerer concept.