• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Who wants to be a Wayfinder? Part 1

(Doh! I knew I'd do that. My apologies. The loot shall be split another way! Hee. We're a little behind the DMG's recommended wealth levels here. ;))
 

log in or register to remove this ad


(OOC: Of course were behind the recommended level of wealth, we just graduated from college :D )


After getting directions to the storehouse, she decides to take a little initiative and see what she can discover. Hopefully she might be able to find out who the storehouse now belongs to and what was being stored.
 

The warehouse Seria sought was down close to the shore at the bottom of the cliffs. Like many of the structures in the city, it is built into the natural caves in the stone. The front of the cave is covered by a large wooden structure built of heavy timber. Two massive double doors are set in the front to allow crews to bring in new shipments. They were closed when she approached but she soon discovered a normal sized door set in the side of the building. After knocking several times the door is finally opened by a young looking half-elf woman. Her clothes are loose and expensive looking with a bright green bandana to hold her long hair back. She rests her hand on a rapier on her belt as she eyes Seria and Jaron.

The woman seemed friendly enough once she was sure Seria and Jaron weren't there to collect taxes. She introduced herself as Captain Fairwright, and owner of the vessel "Stalwart Mariner". Explaining her cold reception she says, "That's the hardest part of running a business in this part of the city. This here is a prime spot to set up shop. The louses farther up the cliffs would love to get their fingers on this land. I snapped it up quick when it went up for auction. Too bad the city confiscated everything in the warehouse though, I could have made a right fine profit off the things in here. I've got big plans for this place, Salvage work out this way is profitable and a sight less risky than running cargo." When Seria inquires about the former owners the captain fills her in with what she knows. "I can't say I knew them, there's a lot of folk that operate ships out of this port. And before you get any ideas, I didn't have anything to do with them going missing. I just bought the land when the city made it available. You're not the first to come asking about them either. A group of cutthroats came by a week ago but I turned them away. Might have been trouble but they wouldn't dare try anything with my crew about." She nods towards some of the workers unboxing crates inside the large cavern. "Is there anything else I can do for you?"

Sense Motive DC17
[SBLOCK]
You notice the captain hesitated just before mentioning that the city had claimed everything in the warehouse. She may have been holding something back.
[/SBLOCK]

With the others busy on other missions, Midian secures a place to stay at the "Roc's Clutch". It is a good, clean establishment populated by other travelers. They even have a stable inside a nearby cave with fresh hay for Talbot.


Whisper
[SBLOCK]
As the words fade from the parchment one by one you can feel yourself becoming more focused, more in tune with the ebb and flow of magical energies around you. Distantly you can feel the underlying magical power that infuses the world. Before you the magical cloak throbs and pulses in a louder rhythm, echoing that of the world. You begin hearing the distant words, thoughts, emotions, of the items creator who infused it with some of his own essence in its creation. You sense that the cloak was created to protect the wearer from a myrid of dangers. Everything from magical flames to poison to mental attacks are less effective while wearing it. As the spells effect weakens and fades you finally have a sense of what power the cloak holds.
Cloak of Resistance +2
[/SBLOCK]
 

"It is a prime location and it looks like you are already set in getting your business going. Do you know how long this place was up on the block for auction or how long it took before the city put it there? I figure a place like this would go fast and go for some good coin." Seria listens carefully as Captain Fairwright answers her question.

Once Cpaint Fairwright finishes, Seria sks a few more questions. "You say some cutthroats came this way a week ago? How many were there and did they have any distinguishing marks or tattoos?"

And with that, Seria thanks the captain for her time, wishes her the best of luck with business and strolls off to meet back up with the rest of the party.
 

Midian Rightson, human druid

SelcSilverhand said:
With the others busy on other missions, Midian secures a place to stay at the "Roc's Clutch". It is a good, clean establishment populated by other travelers. They even have a stable inside a nearby cave with fresh hay for Talbot.

Midian lays back, his mind still spinning with the thought of having to let Talbot go should they take once more to the seas. It's the right decision, he knows, but still difficult.

Left to his own devices, he muses on what gear the party will need. With his own and Johan's abilities relatively limited, he hopes they might have enough to purchase a wand with healing powers. But even if they haven't enough, he ponders snatching a potion or two.
 

"The land was only up for auction for a day before I picked it up. A friend of mine works for the city and gave me a heads up so I was able to get the money together in advance. I reckon the city waited a little under a month after the ship was declared overdue before picking up the property. Just in case the owner sailed off course.

The men who came here were a mixed bunch, but some of them had colors. That's a local tradition, showing what Prince you're beholden to. I'd say these were Cloudreavers, Prince Mika's men. One of them had a decoration, on his arm, it was one of those Dragonmark houses, the one that hires out the mercs.

Deneith."
 

Mista Collins said:
And with that, Seria thanks the captain for her time, wishes her the best of luck with business and strolls off to meet back up with the rest of the party.

OOC: If that's it for questions, Seria is headed back to the Roc's Clutch to meet up with the party.
 

>Get Stick
You get a stick
>wield stick
You equip a stick
>poke


OOC
[SBLOCK]
Is there any more information or guidance you guys are waiting on? Everyone should be rendevousing back at the inn to share info and pick a course of action.
[/SBLOCK]
 

(Whisper's still there, most likely only recently finished with the ID spell. The inclusion of the cloak makes for a much richer individual package too...I shall recalc over lunch and post the results! We stand at 5 party members, yes?)
 

Into the Woods

Remove ads

Top