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Who wants to be a Wayfinder? Part 1


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SelcSilverhand said:
The pirate Midian hit staggers for a moment, gripping the arrow with one hand and pulling it free. He then picks up a short spear and hurls it across the short distance between the ships. It scrapes along his ribs, coming close to piercing something vital.

((OOC: Did Midian take damage, or was that flavor for a miss?))

Midian grunts as the short spear brushes along his side. He lobs another arrow, but his mind seems to have wandered; he has to worry about the ropes.

Seeing the first rope untended, Midian mentally pushes the fire on the deck, rolling it between pirates. The fiery trail it leaves across the deck ends as it rolls to the rope and mast.

[sblock=OOC]I suspect it didn't hit, but Ranged attack 11, damage 5.

Since Midian didn't move, he can use his move action to direct the still-going flaming sphere spell. Since it stops if it hits someone, he'll roll it in between the two pirates instead, trying to land it so that it sets both the mast and the rope on fire. Not sure how long it would take the rope to snap once it's on fire. The spell does 2d6 fire damage to creatures, but it only says "ignites flammable substances".[/sblock]
 


Whisper glances to the rear deck of the pirate ship that has drawn alongside their own. On it are two pirates, close enough that they might leap over!

She turns and incants hastily, expending the last of her newly found power on another shard of ice that she pumps into the space between the pirates, catching both in the blast of frost and ice!

(Ice Knife! 16 http://invisiblecastle.com/find.py?id=1399070 to hit the space between to create a 10' radius burst that catches both pirates and does...2 damage. Lousy luck on these... http://invisiblecastle.com/find.py?id=1399076 . Ref save 15 for half.)
 

The flaming sphere lurches forward across the deck, leaving a burn trail etched into the wood behind it as it rolls towards the mast. The rope immediately catches fire and the decking smolders from the magical heat. On the opposite side of the rope, Johan hacks at it with his sword. The combined attacks sever the rope. The deck lurches unsteadily as the ships begin bumping against each other, now bound only by the rope near the bow. The gagging and retching pirate that fled the spider swarm nearly made it to the far railing when Seria's quarrel strikes his neck. The spiders that pursued him mill about before swarming towards the bow. The man that threw the grappling hook there manages to swat them off before leaping across the narrow gap between the ships and landing amid the sailors. One sailor stabs him with a rapier as he lands, but he shrugs off the blow and draws two handaxes. The remaining pirate screams as the spiders crawl all over him. The remaining pirates leap across onto your ship, and though Johan manages to strike one as he lands it wasn't enough to drop him.
At the stern of the ship, Whisper finishes her incantation and another explosion of ice shards shower the deck of the pirate ship. Roaring with anger, the one that threw his spear hefts a falchion and leaps across onto the deck next to you. Captain Fairwright shouts at the sailor next to her to grab the wheel as she draws her own sword. The sailors and boarders down on the main deck continue to trade blows. The pirate that Johan struck is taken down after a furious exchange of blows with one of the sailors. Many of the sailors now sport bloody wounds, but they fight on with desperation.

Seria
[SBLOCK]
Out of the corner of your eye, you spy the second ship closing rapidly with you. It seems they are no longer content to wait to see how the battle goes.
[/SBLOCK]

Map
[SBLOCK]
Code:
    ||      ||
   |  |    |  |
  |    |  |[COLOR=RED]PX[/COLOR]P |
 |    [COLOR=Blue]P#[/COLOR][COLOR=Brown]-[/COLOR]*[COLOR=RED]G[/COLOR]     |
 |      ||[COLOR=RED]X[/COLOR] 0   |
 |      || X[/COLOR]    |
 |  0[COLOR=RED]#[/COLOR]   |J     |
 |      ||[COLOR=RED]XPX[/COLOR]   |
 |      ||[COLOR=RED]P[/COLOR]P    |
 |    [COLOR=RED]##[/COLOR]||[COLOR=RED]X[/COLOR] 0   |
 |     P||X     |
 |______||_____H|
 |  P   ||WMFX  |
  |    |  |[COLOR=RED]P[/COLOR]   |
   |  |    |S |
    ||      ||

S : Seria
J : Johan
M : Midian
W : Whisper
F : Captain Fairwright
X : Sailor
P : Pirate


H : Stairs
* : Grappling Hook
0 : Mast
# : Fire

Brown lines represent rope, Red "P"'s are injured pirates. Blue # are the spiders
[/SBLOCK]
 

With the pirate in close quarters, Seria drops her crossbow on the deck and draws her dagger. "The other ship is approaching Captain!" She shouts as she thrusts forward (1d20+2=16, 1d4=1) in hopes that the others on the deck provide enough distraction for her to strike the pirate in a vital area.

ooc - if Whisper engages in melee, Seria gets flanking. +2 to hit and an extra 2d6=10 sneak damage.
 



(I'm pretty sure you get flanking whether Whisper "engages him in melee" or not...he's surrounded by foes...Whisper HAS a staff, so she's threatening an area. She doesn't have to actually attack with it. :))
 


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