el-remmen
Moderator Emeritus
Supporting Cast
The Dragon-Hunters
Frank of Zootsburg
Human Male – Expert 1 / Warrior 1; medium sized humanoid (human); HD: 1d6 + 1d8 +7; hps: 17; Init +0; Speed 20 ft; AC 15/15/14 (+4/+4/+3 ring mail + shield); Attack: +3 (melee), +1 (ranged); Dmg: 1d6+2 (club) or 1d6 (short bow)
SV Fort +4, Ref +0, Will +2; AL CN - Str 14, Dex 11, Con 14, Int 10, Wis 10, Cha 11
Align: NG
Skills: Climb +2 (+0), Craft (carpentry) +4, Handle Animal +5, Hide +2 (-2), Jump +2 (+0), Listen* +0 (+2), Profession (Shepard) +5, Ride +2, Search +4, Spot +4 (+6), Wilderness Lore +3
Feats: Alertness, Toughness
Equipment: ring mail, small shield, club, dagger, short bow, 20 arrows, 50’ rope, backpack, 5 iron spikes, small hammer, 5 days rations.
Frank is Gwar’s fraternal twin brother. They are two of four brothers and two sisters, but they were always closer to each other than to their other siblings.
Frank grew up outside of the town of Zootsburg (on the western edge of the Herman Land inner reach), learning to tend flocks from his father and older brother (along with Gwar). He was always the stronger one, and looked out for his brother who is three minutes younger than he is.
Frank is friendly, helpful, but not overly brave (except to save his brother). He would look for a way to avoid or overcome a conflict rather than fighting. Despite, his recent level of warrior, he still doesn’t know much about armor and weapons and what might work for him. He uses a short bow, because Gwar showed him how.
Frank would have fought in the war against the Black Islands if he had to, but has not had to kill a human being yet.
He has become good friends with Finn and Carlos, but doesn’t trust Josef. Among his goals for life is to be granted some land, so he can settle down raise sons and sheep and goats. He is slightly envious of Gwar’s girl.
* Cross-class skill
The Dragon-Hunters
Frank of Zootsburg
Human Male – Expert 1 / Warrior 1; medium sized humanoid (human); HD: 1d6 + 1d8 +7; hps: 17; Init +0; Speed 20 ft; AC 15/15/14 (+4/+4/+3 ring mail + shield); Attack: +3 (melee), +1 (ranged); Dmg: 1d6+2 (club) or 1d6 (short bow)
SV Fort +4, Ref +0, Will +2; AL CN - Str 14, Dex 11, Con 14, Int 10, Wis 10, Cha 11
Align: NG
Skills: Climb +2 (+0), Craft (carpentry) +4, Handle Animal +5, Hide +2 (-2), Jump +2 (+0), Listen* +0 (+2), Profession (Shepard) +5, Ride +2, Search +4, Spot +4 (+6), Wilderness Lore +3
Feats: Alertness, Toughness
Equipment: ring mail, small shield, club, dagger, short bow, 20 arrows, 50’ rope, backpack, 5 iron spikes, small hammer, 5 days rations.
Frank is Gwar’s fraternal twin brother. They are two of four brothers and two sisters, but they were always closer to each other than to their other siblings.
Frank grew up outside of the town of Zootsburg (on the western edge of the Herman Land inner reach), learning to tend flocks from his father and older brother (along with Gwar). He was always the stronger one, and looked out for his brother who is three minutes younger than he is.
Frank is friendly, helpful, but not overly brave (except to save his brother). He would look for a way to avoid or overcome a conflict rather than fighting. Despite, his recent level of warrior, he still doesn’t know much about armor and weapons and what might work for him. He uses a short bow, because Gwar showed him how.
Frank would have fought in the war against the Black Islands if he had to, but has not had to kill a human being yet.
He has become good friends with Finn and Carlos, but doesn’t trust Josef. Among his goals for life is to be granted some land, so he can settle down raise sons and sheep and goats. He is slightly envious of Gwar’s girl.
* Cross-class skill
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