I stuck with 3.0e and have never regretted it. After years of playing I'm still finding things that 3.5 changed that just make my jaw drop.
The idea that an archmage was required in every encounter
That still requires an archmage. An archmage to store the Disjunction in the ring, an archmage to pen the scroll, etc.An archmage was not needed. Just a Ring of Spell Storing, a scroll, or whatever. Aside from the issue of stacking of buffs, it prevented the Christmas Tree effect. Items came and items went.
Oh, 5e is certainly less broken than 3.x, in the same sense that a sauna is a better refrigerator than an open-hearth steel mill. And, no, there's nothing subjective about Class Tiers or LFQW - the latter's not only objective, but quantitative.As brokenness in this case is completely subjective, it can't be less broken objectively.
heh. That sounds like you're saying something that's irreparable can't be counted as broken, but something that has been fixed, can still can be labeled broken. Cute.For something to be objectively broken, it has to be like the broken math in 4e that required the expertise feats to fix.
OK, that might be valid to compare to the level range on the cover of a TSR module, afterall.CR in 3e was borked to high heaven. It was virtually meaningless. A PC group could defeat a creature 5 or 6 CR above them, then die to one 4 below them.
I don't often hear that, but I do kinda agree. 3.5 made a lot of little changes to 3.0, some of which seemed like obvious 'improvements,' others seemed like bad ideas, and still others merely strange. The Skill list made a little more sense, for instance. The addition of casters-stat boosting 2nd level spells and reduction in duration of what had been go-to party buffs, was inexplicable gasoline on the fire. While the whole weapon shrinkage issue seemed like an odd thing to focus on.I stuck with 3.0e and have never regretted it. After years of playing I'm still finding things that 3.5 changed that just make my jaw drop.
Polymorph had seemed pretty broken in 3.0, and late 3.5 saw an errata to it of some sort, IIRC? Also Hold Person got the save-per-round thing if not at 3.5 release, then later?Despite superficial similarity, 3.5e was a vastly inferior game to 3.0e, that was clearly changed without a lot of playtesting based solely on theory and whim and a misguided notion of "elegance" that removed so many balancing elements from 3.0e, especially in terms of the spells. 3.5e famously fixed Haste and Harm, which was probably needed, but then it broke dozens of other key spells in ways that were not only terrible for balance, but terrible for gameplay. In particular, 3.5e broke wide open shape changing spells of all levels from Alter Self to Polymorph and it broke wide open summoning spells. Both not only killed balance, but they set up a situation where the most optimized play of the game centered around the games most complex and difficult to resolve elements. And it didn't help that in the process of breaking these spells, they'd also made the process of resolving them at the table more time consuming.
I mean, you probably need to spam Disjunction if you're giving out rings of 9th level spell storing like they're candy,
But I never noticed what you're talking about regarding blasphemy, ray of enfeeblement, summoning, etc., so now I am very curious to go find my 3.0 books and see exactly what happened.
Because characters of that level ought to be rare and exceptional, IMO. It's not that there can never be someone equal or above them. Those are the circles they walk in at those levels. But not EVERY fight should be with equivalent mages, otherwise the game is just a treadmill, not to mention having odd worldbuilding implications.Of course I'm spamming 9th level spells. The PCs spam them so why shouldn't their enemies?
Nope that's just you not wanting to realize your reference point makes you unable to appreciate the real and fundamental improvements of 5E over 3E as regards spells and magic. Nobody is interested in the balance of a game that threw out the baby with the bathwater.Oh, 5e is certainly less broken than 3.x, in the same sense that a sauna is a better refrigerator than an open-hearth steel mill.
Nope that's just you not wanting to realize your reference point makes you unable to appreciate the real and fundamental improvements of 5E over 3E as regards spells and magic. Nobody is interested in the balance of a game that threw out the baby with the bathwater.
So if we must keep the analogy, I offer:
3E: a blizzard. Does the job, but easy to get lost
4E: the surface of Pluto. Perfect refrigeration perhaps, but at what cost?
5E: a modern refrigerator that lasts until just after the warranty ends. Runs well until the built-in obsolescence makes you look elsewhere.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.