Shade said:
4.) Increasing amounts of Eberron material. I know it has every right and reason to be in there, but I have no interest in that setting and would much rather see space devoted to any of the settings of past editions. I realize I'm probably in the minority on this one.
Actually, I agree with you 100%, I don't like Eberron, don't read anything related to Eberron, and my eyes immediately slip past any article dealing with it (PC golems and shapeshifters, and a core class specialist wizard devoted to magic item creation? No Thanks).
Now, on to my personal general complaints. I started buying Dragon at issue #287 because it had translations of Planescape to 3e (timed to coincide with the Manual of the Planes). I stopped buying it about three months ago because I just realized I was plunking down $7 a month for something I just wasn't getting any benefit from for my game and no real entertainment from.
My wish list for Dragon:
1. No fiction. Sorry, I can pick up fantasy/D&D novels lots of places. I want role playing games, not fiction.
2. Less "crunch". Dragon material is famous for being broken or just poorly implemented, I understand you don't have as much a chance to playtest things, but some things look outrageous just on the surface. That and there are enough templates, rules, spells and feats to do just about anything you could want with D&D.
3. More DMing stuff. I don't like how the DMing material got moved to Dungeon. Dungeon should just be for adventures IMHO, I don't want prefab adventures but I'm not going to buy 2 magazines to get my D&D material.
4. Historic stuff. I remember fondly the few articles about doing Robin Hood, or Arthurian era, or any other historic/mythical genres with D&D. We've seen all the high-fantasy stuff countless times, what about D&D in ancient Rome, or . And a fistful of quickly bolted together PrC's and feats don't replace some honest advice and discussion about the setting and how to run it properly (see #2).
5. Old Setting stuff. I personally like it when old settings are revisited (the Campaign Classics issue last year was one of my favorites ever, and despite the controversy, I loved the Dark Sun redux). D&D has a deep well of settings and lore to delve into, please go back to it more often.
6. Other WotC d20 Support. I know Dragon is right now only about D&D, but the occasional article for d20 Modern or (Lucasfilm willing) Star Wars RPG would certainly get my suppport (I've not bought an issue of Dungeon since Polyhedron left it).
7. Subscription Price. Someone else mentioned this, that Dragon subscriptions cost an awful lot compared to other magazine subscriptions. I even had a non-gaming friend point that out to me last week when she was over at my apartment and saw a Dragon subscription card on the table (having fallen out of an issue) and marvelled at the cost compared to what she pays for magazine subscriptions. If there is no real way to lower the cost, could you please enlighten us on the details of the Publishing industry about this?
8. Paying for advertising. So many issues seemed like a big expensive promotional piece for the latest hardcover, and 90% of the time what was in there could easily be left out (how many ninja prestige classes do we really need?). I don't really like paying a lot for a magazine that seems to just be promotional material for a book that I was either already going to get or had no interest in (never has Dragon tie-in material made any influence of my purchases).