Mercule
Adventurer
Looking through my new copy of "Complete Warriar" today (yeah, I'm behind the curve, sue me), I was looking at Hexblades and trying to decide whether I wanted to add them into my game. Something confuses me.
Why must Hexblades be non-good? I understand the alignment restrictions for Paladins, Monks, and Barbarians (and, to an extent Bards and Druids), even if I don't agree. These classes are supposed to represent an archetype that has certain tendancies. What's the deal with the Hexblade, though? Why wouldn't a Paladin/Hexblade work?
Why must Hexblades be non-good? I understand the alignment restrictions for Paladins, Monks, and Barbarians (and, to an extent Bards and Druids), even if I don't agree. These classes are supposed to represent an archetype that has certain tendancies. What's the deal with the Hexblade, though? Why wouldn't a Paladin/Hexblade work?