Thornir Alekeg
Albatross!
Klaus said:Yeah, there are so incongruencies, but a few are explainable. The rogue doesn't train out-and-out combat, but a more stealthy approach to it. So he learns to attack from ambush, to get out of harm's way and eventually may learn how to roll with a potentially lethal blow. But a Fighter learns how to stand in the thick of combat.
Here's a quote from Jedi Counseling 101, which itself quotes the upcoming Star Wars Saga Edition (which now uses hit points):
[snip]
The article continues to explain what hit points mean to different creatures and objects:
Nice, thanks for posting that. It still doesn't do much in terms of surviving damage from environmental effects such as fire, but trying to make rules to balance that out would probably end up being very clumsy. Of course one could just use vitality and wound points and have things like fire do wound point damage.