Storm Raven
First Post
DSC-EricPrice said:From a game design perspective - Why are the max ranks of skills limited to level +3? What mechanic is being addressed or balanced here? Thanks in advance for the input.
I believe that it was intended to eliminate the "Johnny One-Note" syndrome that crops up from time to time in character design. This is most common in point based systems like GURPS or Hero where by heavily focusing your point spending you can create characters who are so good at one thing or another as to be able to break the system in a hurry. They are useless for anything else, but their specialty allows them to be so overwhelming that it doesn't matter.
Specialist characters are fun. Hyper-ultra-specialist characters are not.