Peni Griffin said:
I have no problem with anyone liking these characters or disagreeing with my assessments. It's all subjective, and the OP solicited the sort of input I gave. If it is useful to him, good. If it's not, I tried. If somebody else thinks it's cause to be unkind to a total stranger, shame on him.
Yes, and it has been, so as the Colonel says, don't let the bastards grind you down, and thank you. That did clear up some of my thinking very nicely. Particularly as the last time I read a lot of the stuff in detail was years ago.
noretoc said:
I never felt like Khelben was a bully.
I can understand that, from those books, but in most FR fiction and in the setting books, he's written as something of egotistical bully (as you might expect an LN wizard who run an entire city with fascist secret police to be!), yet, confusingly, it's all clearly written as if we are to like and respect him, not think he is a dastardly villain.
Korgoth said:
Interesting idea for a campaign: The PCs are a squad of Warforged (yes, that's right, Warforged) gated into Forgotten Realms by an unknown agency. They are programmed to wipe out all the "named" NPCs of Faerun. The whole group starts out relatively high level (10th?) but don't have any equipment. They must arm themselves and start to kick tokhes. If any die, replacements will be warped in at the beginning of the next session (or whenever). Bonus XP will be awarded every time someone delivers a laugh line while impersonating Arnie.
"Are you Marysue Connor?"
"Actually, I am Ladylord Maxifliffle Bumblebutt, elven minstrel / archmage / katana master / performance artist / druid and democratically-elected representative of the eco-township of..."
ZORCH
YES PLEASE. Man, I'd pay money to play in the campaign (in person only, sadly).
ssampier said:
Never thought about it like that.
As for FR, I blame the novels. The game products usually paint the NPCs in a positive light (unless you get me started on those Avatar modules).
Well, my problem has always been partly because of that "positive light" - the products expect you to like the NPCs, no matter how horrible their behaviour, no matter how much the violate the rules of the game and reality (as noted by (Psi)SeveredHead), no matter how creepy, fascist and or unlikely a system of government/vigilantes etc. they command. I mean, I distinctly remember from 2E, mention of very non-good acts of angry violence from various (universally female) characters who were quite happily written up as NG or LG (I'm looking at you Seven Sisters). I liked in the 2E Cormyr sourcebook where it said adventurers in Cormyr had to spend 1000g on a charter or be declared illegal. Yeah, that's going to go down REAL WELL with the players, and make the NPC behind it, Vangerdhast, REAL POPULAR. They still talk about burning down Cormyr.
After saying all this, though, I will admit that I always liked Alias, and I never minded her straight 17s (after all, I saw a player roll better than that with no re-rolls with my own eyes), and I liked Giogi Wyvernspur a huuuuuge amount (though I hear they ruined him late). So my hate of FR NPCs was by no means universal.
MoogleEmpMog said:
In 3e/d20 fantasy? With all the material out there? I would virtually guarantee that a casual browse through the Dragon archives or the Mongoose and AEG prestige class compendium type books could net a unique within the campaign world, thematically appropriate and mildly game-breaking power for each and every PC who reaches high levels. To say nothing of using ECL races or multiclassing between PrCs.
I'm sure that's true, but I there are a lot of problems with that idea, not least that the vast majority of us don't have access to all those resources, nor does one feel that "breaking the game horribly" is a good solution to NPCs who break the rules horribly
It's creative though.