Hand of Evil said:Have to agree![]()
Ditto
Hand of Evil said:Have to agree![]()
I'm not sure why. Con is just an arbitrary ruling by the structure of the game, really; an ability score that grants a certain bonus to hit points, Fortitude saving throws and certain skills. Without a CON score, constructs must have a d12 hit dice and no con modifier to anything. This would make warforged taking levels in a class cause similar derailment and crashing. Either way, its an attempt to get around something that wasn't originally intended by the rules. Personally, I think the idea of warforged being somewhere between a construct and a "regular" creature, including having a CON score, seems like the best compromise solution, at least until the rules are substantially revised away from something that resembles D&D with its traditional ability scores.Quasqueton said:I'm fine with the concept of the warforged, and can see no problem with having one in a D&D campaign. But when the designers give them a Con score, my brain derails and crashes. Does not compute.
BelenUmeria said:This is why I do not allow Half-orcs in my games. I get tired of the same ol' mother was raped by an orc yada yada yada backstory.
In my Eberron game (of five players) we have two humans, a warforged fighter, a kalashtar rogue/psion and a shifter ranger/barbarian (me). The player of the warforged fighter and the GM, looking over the rules, decided before play that they thought the warforged was underpowered if anything, but not by much. As a slight compensation, they gave him darkvision 60'. Through a few sessions of play, I think they've decided that he didn't really need it, but that he's still not overpowered with it either.Ysgarran said:OTOH, we do have a changling and a shifter in the party.
Because all level adjustments, LA +1 in particular, suck.Why not just add a level adjustment?
If I had to guess, and I do, I'd say it was because most people don't like level adjustments. I like to start my games at level one. Races with level adjustmets would be unavailable at those level, and I prfer to have all playable races available at 1st level. Level adjustments are a great game mechaic, but they cause persistent problems for PCs because, it a way, they are always behind. I've DM many PCs with LA adjustmets and the only ones that worked were the +1 adjustments that I ignored.Why compromise a good idea for the sake of a couple of levels?
See, I don't have a problem with that. Of course, I don't understand why constructs don't have a Con score in the first place. By my way of thinking, constructs should have a bonus to their Con. This dosen't bother me enought to re-design every construct in the MM, though.I feel it should have been a full-blown construct with no Con score
Henry said:<praise>