If the monsters are lawful evil, they'll still be inclined to keep their word. They know that if thhey play by the rules of being a prisoner, they'll live to sin another day. Ergo, hobgoblins don't say "I surrender!" unless they mean exactly that.Sure, but how do you use those reasons without it being wildly obvious you're putting your thumb on the scale.
Ransoms, just like for the knights of old.Sure, but how do you use those reasons without it being wildly obvious you're putting your thumb on the scale.
That could work, in the right circumstances. Doesn't do anything for the problem of simply keeping prisoners though.Ransoms, just like for the knights of old.
Who brokers the ransoms? The temples. They are neutral ground and mediate the payment and prisoner exchange. Consider 20 gp/level, a flat 1000 gp if you're someone special. If you're important, you best have a friend ready to negotiate.
The problem isn't what to do with the prisoners once back in town, the problem is keeping them safe and fed and watered for the rest of the adventure plus the trip to get back to town.Ransoms, just like for the knights of old.
Who brokers the ransoms? The temples. They are neutral ground and mediate the payment and prisoner exchange. Consider 20 gp/level, a flat 1000 gp if you're someone special. If you're important, you best have a friend ready to negotiate.
Yeah. There were some things in the DMG that I would use because I took the time to put them onto my custom DM's screen, but DDB is what helped me the most to actually use a lot of the content in the DMG. Having the rules searchable and able to pull them up together with PHB and adventure content, made it much easier to integrate into my running of the games. I just feel that with the print book it became an "out of sight / out of mind" situation.Or they are like me and have read it multiple time but have trouble remembering what is in it.
That could work, in the right circumstances. Doesn't do anything for the problem of simply keeping prisoners though.
True. I'm fine with as long as there is someone, hench, page, apprentice, linkboy, whatever to watch over them it's okay. And, no hatreds involved. As long as you don't let a Montague stand guard over a bunch of Capulets things will work out fine.The problem isn't what to do with the prisoners once back in town, the problem is keeping them safe and fed and watered for the rest of the adventure plus the trip to get back to town.