D&D (2024) Why are you still playing D&D?

What's the main reason you still play D&D?

  • Preference - I love it, it is my favorite game

    Votes: 77 44.8%
  • Familiarity - it is what I'm used to

    Votes: 55 32.0%
  • Convenience - it is just easy to find players/games

    Votes: 59 34.3%
  • Belonging - I like being part of a large player community, and other games feel too niche

    Votes: 10 5.8%
  • Other (explain in comments)

    Votes: 16 9.3%
  • Doesn't apply - I might play it, but it isn't my primary game

    Votes: 24 14.0%
  • I miss Taco Bell's 7-layer burrito

    Votes: 17 9.9%

I rolled back to a heavily houseruled 3.x a few years back for when I d20 fantasy, both for the gameplay and the FR content which was excellent for that edition.

So A D&D (but not current edition, and increasingly houseruled) is arguably probably my primary system, but I do quite like GURPS 4e still, and I would happily play Rolemaster 4e or Shadowrun 20th Anniversary given the opportunity.

I found 5e to be lacking in gameplay and setting depth. I have my frustrations with 3e, but had more of them with 5e.

Most of my D&D purchases are old novels on Audible.

I'm sure I'm an oddity in that regard though.
 

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I have no problem identifying the WorC offerings. They’re the ones everyone’s talking about.

Just out of interest what great 5e campaigns are being published? What is there to get excited about in the 5e 3pp sphere? I’ve ran or played in several great 3pp adventure paths - Odyssey of the Dragonlords, Tales of the old Margrave, Kingmaker 5e, Scarlet Citadel and Dungeons of Drakkenheim. What am I missing out on?
I’m not sure what your beef is. You’ve played 5 great 3rd party campaigns and are complaining there’s not enough of them? Like, as has been said, there’s so much more, like everything by MT Black, and Kelsey Dionne is s-tier, and while sold as one shots easy to make a campaign. Baldman Games has a bazillion Moonshae adventurers league things out there, which amount to about 4 hardcovers in content, and are a campaign, or multiple, and well over half are REALLY good, professional known writers. I’ve heard War of the Burning Sky is great, available for 5e, Call From The Deep on DmsGuild is a full professional campaign people rave about, everything average WotC has released has a few dollar supplement on DMsGuild massively upgrading and simplifying running. And that’s just the few things I, as someone who doesn’t need any of these, because I already have plenty, is aware of. There’s so much awesome 5e adventures, can’t spit w/o hitting one. What is your point or complaint? Are you unable to find these things or not looking? Is there another system better supported?
 

I’m not sure what your beef is. You’ve played 5 great 3rd party campaigns and are complaining there’s not enough of them? Like, as has been said, there’s so much more, like everything by MT Black, and Kelsey Dionne is s-tier, and while sold as one shots easy to make a campaign. Baldman Games has a bazillion Moonshae adventurers league things out there, which amount to about 4 hardcovers in content, and are a campaign, or multiple, and well over half are REALLY good, professional known writers. I’ve heard War of the Burning Sky is great, available for 5e, Call From The Deep on DmsGuild is a full professional campaign people rave about, everything average WotC has released has a few dollar supplement on DMsGuild massively upgrading and simplifying running. And that’s just the few things I, as someone who doesn’t need any of these, because I already have plenty, is aware of. There’s so much awesome 5e adventures, can’t spit w/o hitting one. What is your point or complaint? Are you unable to find these things or not looking? Is there another system better supported?
Just out of interest - what is it about my quoted question that makes you think I have a beef? I asked a genuine question about what 3pp was I missing. I’ll take a look at your suggestions.

Though to be clear the 5 campaigns I mentioned running were released over a decade. How many do I need? I would say one really good suitable full (10 level) campaign a year would probably do it. I DM three groups and play in one, I repurpose and convert a lot of stuff from earlier editions but still rely on new stuff coming out to keep things topped up.
 

Just out of interest - what is it about my quoted question that makes you think I have a beef? I asked a genuine question about what 3pp was I missing. I’ll take a look at your suggestions.

Though to be clear the 5 campaigns I mentioned running were released over a decade. How many do I need? I would say one really good suitable full (10 level) campaign a year would probably do it. I DM three groups and play in one, I repurpose and convert a lot of stuff from earlier editions but still rely on new stuff coming out to keep things topped up.
I went a few posts back in the conversation prior to my response and you seemed to be not accepting the reality of there being a monsterous amount of great stuff for 2014, and doubting it being available for 2024. And I was just agog at you being willfully blind to all the good stuff, massively more good stuff than any version has ever seen in any previous period or for any other game. And I don’t understand how you don’t see this.
 

I went a few posts back in the conversation prior to my response and you seemed to be not accepting the reality of there being a monsterous amount of great stuff for 2014, and doubting it being available for 2024. And I was just agog at you being willfully blind to all the good stuff, massively more good stuff than any version has ever seen in any previous period or for any other game. And I don’t understand how you don’t see this.
I said there weren’t many full length campaigns and adventure anthologies. I’m happy to be corrected and I’m making my way through your list, but so far I haven’t seen anything to dissuade me of that. Individual adventures aren’t what I’m looking for no matter how good, unless they’re linked convincingly in a meaningful arc.

Just out interest have you ran or played any of these recommendations?
 
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I voted convenience but I actually like the system.

I see two choices when it comes to 5e. I can buy into internet theories as to why I'm uncouth for playing a "bad" system, or I could go have a great time with like-minded individuals and stop chasing a dragon of my own creation.

I think choosing the latter, while ignoring the former, is the obvious choice. The massive player base just makes it much easier to find those like-minded individuals. But, then again, I'm one of those people who are happy with their experience in this hobby.
 

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