The_Universe
First Post
I suspect that there aren't a lot of alcohol rules in the core D&D books because their target audience includes kids. I'm sure that's not the only reason, but I bet it plays a role in the decision-making.
No, I'm the guy at the bar being offered the one drink over and over, where I'm looking for a comparison between brands.Henry said:Man, Whizbang, you're like a man in a bar who just said he's outta whiskey, and he's got three bartenders handing him the same drink...![]()
Whizbang Dustyboots said:You can't imagine a scenario where the players get into a barroom brawl, with some (or all) of the combatants impaired and want to know how badly they're impaired? You can't imagine a scenario where, in the midst of a celebratory banquet, the party spellcaster must cast a difficult spell to deal with a surprise encounter, where the cost of failure is incredibly high? You can't imagine someone playing an alcoholic dwarven barbarian, who gets himself good and drunk before raging? You can't imagine novice heroes looking for a potion hidden among alcohol, with the young heroes getting drunker and drunker, as they give each drink "just a sip" to see if it's alcoholic or not?
Whizbang Dustyboots said:No, I'm the guy at the bar being offered the one drink over and over, where I'm looking for a comparison between brands.![]()
You can't imagine a scenario where the players get into a barroom brawl, with some (or all) of the combatants impaired and want to know how badly they're impaired? You can't imagine a scenario where, in the midst of a celebratory banquet, the party spellcaster must cast a difficult spell to deal with a surprise encounter, where the cost of failure is incredibly high? You can't imagine someone playing an alcoholic dwarven barbarian, who gets himself good and drunk before raging?
You can't imagine novice heroes looking for a potion hidden among alcohol, with the young heroes getting drunker and drunker, as they give each drink "just a sip" to see if it's alcoholic or not? You can't imagine that alcoholic dwarf from before, now adventuring in a "dry" culture, and wrestling with his addiction and risking imprisonment, or worse, as he tries to brew his own alcohol?
Especially in a city campaign, where taverns are usually nearby, I think this would be tremendously useful rules. D&D is more than kicking in doors, killing stuff and looting the bodies.
The best way to simulate alcohol is to drink lots of it whilst playing. And you guys call yourselves roleplayers?
If you can't earn more than a -2 modifier drinking, you're not trying hard enough.atom crash said:that's what the +2/-2 circumstance modifier is for.