Monks suffer horribly from being a "throw back class" to 1e, and the 1e monk wasn't based on actual martial arts or shaolin or wushu or any actual fighting style, but terrible 70's "Kung Fu" movies and TV shows.
Correlation, not causation.Monks suffer horribly from being a "throw back class" to 1e, and the 1e monk wasn't based on actual martial arts or shaolin or wushu or any actual fighting style, but terrible 70's "Kung Fu" movies and TV shows.
Correlation, not causation.
The Barbarian came out fine.
Cheers, -- N
You'd need to multiclass to get guisarme or even longspear proficiency, or spend a feat. There might be variant monk weapon styles in dragon mag to get a reach weapon, though.
In any case, being proficient isn't enough, you need to also be able to treat it as a monk weapon, or else you can't flurry with it. And if you flurry, you can't mix in non-monk weapons. And if you're not flurrying so you can use the reach weapon, why are you playing a monk to begin with? There is a dragon mag feat for any one weapon and an Eberron feat specifically for longspear iirc to treat that weapon as a monk weapon. But now you're spending even more of your precious feats if the DM even allows those sources.
The best way to optimize a monk is to bail out after level 1, 2, or 6, pimp the hell out of your unarmed damage, and multiclass into nice prestige classes or swordsage (or druid, but then you're really not a "monk" anymore so much as a wildshaper with some kung fu). Sad but true.
Explicitly state the monk can enhance his entire body (or have someone else enhance it) as if it were a manufactured weapon, at the same prices everyone else pays. Monk/Kensai's been able to do this for years now and the sky hasn't fallen.
I remember reading somewhere Monte Cook said something along the lines that that was what some of 3Ed's design team meant with the "natural & manufactured" language in the Monk's class entry (and thus, RAI or "within the spirit")...which is why he made it EXPLICIT in his AU/AE game with the feat, Hands as Weapons.
Robert Billingham, Wed, Feb 17, 2010, 09:26 AM
Fake Healer wrote:
"A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons."
So can I by the rules get the fists enchanted?
I asked Monte Cook as well. I asked why is it a big deal to enchant the fists since they are melee weapons anyhow. This is what he said:
"My answer would be no.
I put a feat in the Complete Book of Eldritch Might as well as Arcana Evolved called Hands as Weapons that would make it possible, but without some kind of special feat/item/etc. I wouldn't allow it."
Because you like monks? Because you have a character concept that fits a monk best? Because you want to play a different character from what you've played before? Etc etc etc etc.Why be a 3.5 monk?