ThirdWizard
First Post
Celebrim said:If I had meant 'published adventures' I would have said published adventurers, or even modules or something. What I said was that the game was adventures and not a set of rules (or at least not a fixed set of rules). What adventures that those happen to be doesn't really matter to me.
Then why are published adventures so important? Everyone plays adventures.
See, there is were we actually disagree. I don't care what campaign setting you are using - homebrew or published. But as long as we are looking at hyperbole, I can't imagine anyone saying with any seriousness that the game is the core rulebooks, but then there it is. That's like saying that you aren't playing D&D unless your playing with the official published rules, and how bizarre of a notion is that.![]()
Okay lets say there's an adventure called. "Orc Uprising." I play it twice. Once under Rolemaster and again under D&D rules. In one instance I'm playing Rolemaster and in the other I'm playing D&D. The difference being the rules. The rules arn't important to roleplaying in general, but they are important to Rolemaster and D&D.
So D&D isn't the adventure. D&D is the rule system.