possum
First Post
I'm primarily a Star Wars player and GM and I personally like to use as much canon as I can in my games, whether it's keeping continuity tidy in my little microcosm of the universe or changing it subtly to suit my needs. In my opinion, it can add to the game immensely. Imagine your Jedi character has survived Order 66 and is on the run from the Empire. The GM, not wanting to really end the game right then sends a lesser minion of Palpatine's after you: one of the first Inquisitors.
Others have said that the canon of the setting helps the players determine what they should expect, and I agree with that.
Others have said that the canon of the setting helps the players determine what they should expect, and I agree with that.