OnlineDM
Adventurer
I'm guessing that players can probably relate to being a rogue more easily than being a fighter or wizard. Fighters should be big, strong warriors. Wizards bend reality to their will with a thought.
Rogues, by comparison, are more like regular human beings. They don't have to be super-muscled, and they don't use magic. If your typical D&D player were to adopt a class in the real world, rogue would be a reasonable choice.
Now, we're playing a fantasy role playing game here, so it's also fun to pretend to be something you're not. But if players are looking for a role that they could actually imagine themselves in, I could see rogue being a good choice.
Rogues, by comparison, are more like regular human beings. They don't have to be super-muscled, and they don't use magic. If your typical D&D player were to adopt a class in the real world, rogue would be a reasonable choice.
Now, we're playing a fantasy role playing game here, so it's also fun to pretend to be something you're not. But if players are looking for a role that they could actually imagine themselves in, I could see rogue being a good choice.