Thomas Shey
Legend
There's a reason why Thieves/Rogues are included in just about every fantasy game (table or video) ever made and why they are all modeled after the D&D concept of: Fighter strong, slow, focused, and tanky; Thief fast, deadly, skillful, and fragile.
This seems a pretty big overstatement in the tabletop field, given I can name a fair number where the lines between those are thoroughly blurred.