Thomas Shey
Legend
i've got to say, @Staffan, that by the time you've gotten down to that much wiggle in classes I don't really see the point in them (since the character end-result is going to be so widely varied anyway) but I'm not going to tell someone what works for them. I just have trouble picturing that any balance and function maintenance is being had that you couldn't just do with a build system (perhaps with some constraints).