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		Guest 6801328
Guest
I dislike RPGs that:
				
			- Try to be everything to everybody with endless character options.
 - Paste setting-specific fluff over generic rules systems.
 - Use dice with funny symbols all over them (unless it's simple enough that you can easily use "normal" polyhedral dice.)
 - Intentionally reward mastery of complex character creation rules.
 - Try too hard to de-emphasize combat.
 - Zero-to-hero.
 - Use a dice mechanic in which low rolls are good. It just bugs me.