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Guest 6801328
Guest
I dislike RPGs that:
- Try to be everything to everybody with endless character options.
- Paste setting-specific fluff over generic rules systems.
- Use dice with funny symbols all over them (unless it's simple enough that you can easily use "normal" polyhedral dice.)
- Intentionally reward mastery of complex character creation rules.
- Try too hard to de-emphasize combat.
- Zero-to-hero.
- Use a dice mechanic in which low rolls are good. It just bugs me.