I spend all my non-gaming time being human, I like to try something different.
But also, mechanically in almost every game, Humans are treated as the Vanilla base standard. To me this makes them a bit boring to play.
Now see, if we had a setting that treated humans as NOT just bog standard, that actually considered Humans' noteworthy traits, I might play a human.
Did you know?
-Humans are a pursuit hunter. Our ancestors hunted larger stronger faster creatures by simply following at a walking pace night and day till their prey was exhausted. Humans get +2 con, resistance to Exhaustion effects.
-Humans are the ONLY primate that can throw at a distance with accuracy? Humans get some bonus for THROWN attacks. (Double proficiency? Advantage? Double Range?)
Add in some cultures to take the place of sub-races and suddenly we have a race that's interesting and worth playing IMO.
+1 to everything and a bonus skill, or +1 to 2 things and a feat? Boring. (Note: not WEAK mind you, just not INTERESTING)