Ottergame said:
If you just remove the -1 AC penalty to the weapon, then it makes it much better then the maul, which is the blundgeon version of the dwarven waraxe and bastard sword.
Ah! Thanks for pointing that out. I didn't really look over the other weapons in the Complete Warrior when examining the Warmace; I was focusing on similar weapons (stat-wise) in the PHB only.
If my math is correct (which it probably isn't so correct me if I'm wrong) a Maul (at 1d10, x3) will do (5.5 + .55 =) 6.05 damage per hit on average, while a Warmace (at 1d12, x2) will do (6.5 + .325 =) 6.825 damage per hit on average.
So is .775 better damage on average worth a -1 penalty to AC all the time? Maybe.
And I think it's a bit odd that a Warmace is so unwieldly it deserves this penalty when a Maul weighs twice as much as a Warmace (20 lbs vs 10 lbs).
Ottergame said:
I'd just perfer to remove the warmace all together and just call it a maul.
I may do that, but I'm quite sure my player chose this weapon because he likes rolling the d12.
Besides, we've already played one session and he's already accepted the -1 penalty to AC, so he's not going to feel cheated if we continue using it that way. "Don't fix what isn't broken" and all that; from this player's POV anyway things are working fine.
It's just that another player (who DMs for another group) just looked over the Warmace's stats and was a bit surprised about the -1 penalty to AC and I couldn't easily justify it being there so I wanted to ask for opinions.
Thanks to everyone who's sharing theirs! Keep'em coming!
Thanks.
DrSpunj