Yeah, had one in my first 3.0 group. He had an extra heavy heavy armor. Movement 15 ft.Zzyzx said:How did you know I was playing a Bar 1/Clr X character?
A barbarian cleric of Kord isn't a slow turtle though. I hope not anyway.
Zzyzx said:2nd level cleric spells include buffs for STR, CON, WIS, and CHA, but not INT or DEX.
Why do you think that is?
Pickaxe said:I can't say I've seen any designer put in print that this was the way it was set up, but it always seemed that way to me.
This is what we do- our gods of magic, for example, usually have INT instead of STR.kaomera said:Yeah, pretty much. STR and CON are traditional (combat) Buff targets, WIS and CHA are important to the Cleric class. INT is for Wizards (and Rogues) and DEX is for Rogues (right after INT). It's true that a lot of other classes would benefit from +4 DEX, but if you're going to drop two abilities, those are the ones that a) aren't really "prime" for Clerics or "fighty", IMHO.
OTOAA, switching out which four where available by deity could be interesting...
Someone bad at ... trade ... hmm.seans23 said:For some reason the trade domain has Eagle's Splendor as a 3rd level spell. I'm not sure who would ever choose that.
Zzyzx said:2nd level cleric spells include buffs for STR, CON, WIS, and CHA, but not INT or DEX.
Why do you think that is?
Mistwell said:I don't understand why it's not just one spell, where you choose the ability score to boost by +2. Seems like a cheap way to increase the number of spells in the book.