Why everyone think that Battlemaster is better than Samurai?

Don Durito

Explorer
It's not just balance.

Samurai is a one note wonder. They have one worthwhile thing - use Fighting Spirit and go nova with action surge.

Battlemaster gets some real choices to respond to situations.
 

delph

Explorer
It's not just balance.

Samurai is a one note wonder. They have one worthwhile thing - use Fighting Spirit and go nova with action surge.

Battlemaster gets some real choices to respond to situations.
yes, I was thinking about samurai because we have 1 or 2 battles per day, and it suit for fighting spirit more than shortresting manouvers, but I wanna be defending fighter and sometimes I need to do more than "kill them all" attacks.
 

Don Durito

Explorer
I really like the idea behind the Purple Dragon Knight level 3 and level 10 class features.

I don't think their enough, but I'm tempted to just roll them into the core Fighter class to give the class a bit more of a distinct feel.
 

Ruin Explorer

Adventurer
It's not just balance.

Samurai is a one note wonder. They have one worthwhile thing - use Fighting Spirit and go nova with action surge.

Battlemaster gets some real choices to respond to situations.
Yup. I have a Samurai in one of my groups and he loves that because he gets these rounds where he is utterly monstrous, which he enjoys and people remember but he also has a lot of just rolling attacks because he doesn't have anything clever to do. He's happy because it works for him and the other Samurai bonuses work well with his PC (rolled stats, decent WIS and CHA), but as DM there I can see a BM would be more of a menace. I do think Samurai is acceptably close to BM in player-apparent performance though.
 

MonkeezOnFire

Explorer
I've had a samurai build in the back of my mind for a while that I haven't gotten to try yet that I think would be pretty competitive. If you take the Elven Accuracy feat at level 4 you now have a way to guarantee you will be able to use it 3 times per day with fighting spirit.

You can then take Sharpshooter at level 6 and can should be able to fairly reliably use the -5/+10 mode when you use fighting spirit. With action surge on the turn you use fighting spirit you have a very impressive nova.
 

Ruin Explorer

Adventurer
I've had a samurai build in the back of my mind for a while that I haven't gotten to try yet that I think would be pretty competitive. If you take the Elven Accuracy feat at level 4 you now have a way to guarantee you will be able to use it 3 times per day with fighting spirit.

You can then take Sharpshooter at level 6 and can should be able to fairly reliably use the -5/+10 mode when you use fighting spirit. With action surge on the turn you use fighting spirit you have a very impressive nova.
I like this. Elf with a Daikyu (longbow in 5E terms) in o-yoroi (splintmail?) seems like a great fit for even a very literal samurai. I know even without Elven Accuracy the samurai in my game gets good use out of Power Attack (or whatever its called now) with it.
 

delph

Explorer
I've had a samurai build in the back of my mind for a while that I haven't gotten to try yet that I think would be pretty competitive. If you take the Elven Accuracy feat at level 4 you now have a way to guarantee you will be able to use it 3 times per day with fighting spirit.

You can then take Sharpshooter at level 6 and can should be able to fairly reliably use the -5/+10 mode when you use fighting spirit. With action surge on the turn you use fighting spirit you have a very impressive nova.
or Great weapon mastery - same -5/+10 mode
 

MonkeezOnFire

Explorer
or Great weapon mastery - same -5/+10 mode
While the UA version of Elven Accuracy did trigger whenever you had advantage the Xanathar's version only triggers when you have advantage on an attack roll that uses dexterity, intelligence, wisdom or charisma. Because Xanathar's is "more official" I would assume most tables would defer to that version.

So with that I'm actually not sure if it is possible to use Elven Accuracy with Great Weapon Master. My first instinct was a level 1 dip in hexblade warlock but when I looked it up it requires that the weapon isn't two handed and there currently aren't any heavy, non-two handed melee weapons.
 

delph

Explorer
While the UA version of Elven Accuracy did trigger whenever you had advantage the Xanathar's version only triggers when you have advantage on an attack roll that uses dexterity, intelligence, wisdom or charisma. Because Xanathar's is "more official" I would assume most tables would defer to that version.

So with that I'm actually not sure if it is possible to use Elven Accuracy with Great Weapon Master. My first instinct was a level 1 dip in hexblade warlock but when I looked it up it requires that the weapon isn't two handed and there currently aren't any heavy, non-two handed melee weapons.
good point
 

Undrave

Adventurer
Everytime that I see a guide about fighter, BM is better rate than Samurai. For while, I just think that people overrated the subclass. Can anyone explain it to me?
It's not that Battlemaster is more powerful, it's more popular because it's more interesting to play.
What Paul said. The Battlemaster just gets to BE a Battlemaster more often than the Samurai does. Your core feature, the one that brought you to the class, gets used up to 4 times per short rest. Plus, it has an impact that can extend beyond your character.

Furthermore, getting advantage is mostly good if you're crit fishing, but like the Champion your cries don't mean much since you don't have extra dice to roll.
 
The purpledragon is not as awful as you might think. It is about as powerful as the champion. He has healing on a short rest base. My feeling is that he would be better if level 3 and 7 abilities would have been switched. 3 hp for 3 people is lousy. 7 not so much. I also think he vould have added cha to some abilities. Would have been a nice twist.
I always feelthe purple dragon knight could be made a bit better by giving them a free martial adept feat limited to a choice of the warlord style manoeuvres.
My solution to the PDK was to bump all of their abilities down a tier. I gave both rallying cry and royal envoy at 3rd, inspiring surge (the weapon attack one) at 7th, bulwark at 10th, and a new ability at 15th: the leadership ability taken from hobgoblin captains/warlords.

Leadership: Beginning at 15th level, you can utter a special command or warning whenever a nonhostile creature that you can see within 30 ft. of you makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand you. A creature can benefit from only one Leadership die at a time. This effect lasts up to 1 minute, and ends if you are incapacitated. Once you use this ability you must finish a short or long rest in order to use it again.

It's effectively a free use of bless with an unlimited amount of targets once per short rest. Feels appropriate for a leader sort of character, and more importantly gets the access to the actual fun abilities of the archetype: rallying cry and inspiring surge a bit faster. The archetype as is isn't that weak, but could use a slight bump, and doesnt really come together until 10th level and up...the point where many games end.
 

Sacrosanct

Legend
The BM better represents the 1980s western pop culture representation of the samurai, and the actual samurai better represents the actual historical occupation. How people view which one as being better is probably viewed through those appropriate lenses.

why one is played a lot mire than the other probably has to do with one being in the PHB, and the other in an unofficial pdf.
 

Krachek

Adventurer
That is an interesting distinction... am I reading it right the idea is still mostly simple but you choose when you nova?
Still simple to use but additional skill, language, wis saving throw made him a more interesting character.
samurai is not the best name.
this build can be use to play a Knight, an wise soldier.
 

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