jaerdaph said:
I find it interesting the number of people who have left a game because of incompatability with the DM or other players, considering the high level of social interaction necessary in RPGs, combined with the fact it is often hard to get any group together in some areas, especially a group that wants to play the same RPG, same genre, same ruleset etc. Anyone have any thoughts on this?
Well, I've left 3 campaigns due to DM/player conflicts, so I guess I should have some insight.
I'm still friends* with the DM/players in the two F2F games I left (actually I ended up derailing the games - unintentionally, see below - and both GMs now play in my game), but I could not stand their games. Whether it was completely ignoring our backstories in favor of replicating a video game he liked (and also favoring one player over the others so much so that it even annoyed the favored player) or sending encounter after encounter of completely overpowered bad guys after us (including min/maxed NPCs) and justifying it by saying "nobody's died yet" (which actually wasn't true), it was just "badwrongfun". I basically suicided my character in both games and declined to bring in another.
*Well, one of them I'm not so sure about, but he still shows up to play.
In the PbP game I quit, the other players decided for some reason to haze the crap out of my character (nothing was said in the OoC thread about him being incompatable, they just decided to shun me in game). It came to a head when one of the players attacked my familiar and I grabbed her to tell her no, so she attacked me. Apparently this was fine with the GM and rest of the group, so I just had my character leave (out of respect for the GM and her BF - also a player in that game, but looking back I've lost my respect for them since they had allowed it to continue to that point).
Sadly, about the only insight that seems to give is that gamers are jerks who will put up with people treating others like crap just so they can game and that will use the perceived power of the DM mantle to further their god complex. But I'm not that cynical in real life, really...
I have had 2 players leave games I was DMing for reasons beyond moving out of town. One of them just didn't like the slow advancement (normally my players level every 3-4, usually 4 hour, sessions) coupled with the lethality in my game (no bones about that, it's usually one PC every 2-3 sessions). I'm not so sure about the other one, since he said he "emailed me" (and I never got it). I thought it was because I took away the Fighters Greatspear (in lieu of killing the character, he got it back the next session) and he didn't like that I would take away equipment from a PC (he was playing a Wizard, so I think he worried for his spellbook), however one of my players says that he got into a heated argument about something with another player - so I don't know, he hasn't told me why any of the times I've seen him since then.
Gilladian said:
I left one game not because of incompatibility but because I didn't like the dog. I couldn't handle a BIG dog climbing all over me every week. He was nice and gentle, but drooly and smelly and an attention monger...
I JUST WANT TO BE LOVED!!!!