Why I Hate Skills

I totally agree with putting locks on things because that's what NPCs would do. And opening those locks is what PCs do! (Well, some And that's how I feel about locks, too. If the goal is to make the exploration challenging, then make it challenging for the players: don't hinge it on whether or not they happen to succeed on a die roll.
Which is why WOTC should sell paickable locks for DMs to have players actually pick during play. Instead of rolling a dice, a GM can pull out a lock and some picks have the players do IRL lockpicking!
 

log in or register to remove this ad

Recent & Upcoming Releases

Remove ads

Top