Bill Zebub
“It’s probably Matt Mercer’s fault.”
I don't, really. I had a lot of responses like "the value is it's fun to be surprised" or "the game values something you don't", but that doesn't help me understand your position here.
Totally fair. As other responders have pointed out, they really enjoy rolling dice to see which way the story/adventure goes, even when there is no real trade-off or decision to be made, or consequences to failing, and wouldn't like to see that disappear.







