kigmatzomat
Legend
bret said:
Not counting cantrips....
At 20th level, the Sorcerer has ... 31 spells
If a wizard didn't pay for any scribing, they would have ... 42-45 spells.
Considering that wizards have to pick their spells ahead of time, they should get considerably more spells than sorcerers.
I disagree. Wizards get roughly 50% more spells than sorcerors do for free (no significant GP or XP cost). In return they have a liability that those spells can be absconded with.
Let's not forget the wider skill list available to base wizards and not needing a full-round to cast metamagicked spells. Speaking of metamagics, Wizards get 5 bonus feats, 4 of which they can choose more or less freely. Sorcerors get....nothing.
And as far as the constant expense of spellbooks, it is at least an option. Sorcerors spend a feat for EACH additional spell they want to learn. Blerg.
Something I've seen so few people do, even temporarily, is to use the "borrowed spellbook" rules. You CAN prepare a spell from a found book. It isn't always easy (spellcraft DC15-24), but it can be done. Especially since you can take 10 on the check in many cases. It might increase your prep time at GM caveat (my rule is +1 minute/spell level per spell) but having a spellcraft of (max spell level +6) should not be hard. The mage in the game I run has acquired a number of spellbooks over time that he has stashed in various places and with friends. At 10th level his Spellcraft+int is 14, meaning he will NEVER fail when taking 10 to prepare from one of these found books. It may take him 2 hours to prepare his spells, but so what? He's neither down nor out, just a bit slower.
So I don't see the wizard as all that hampered by his books or lack thereof compared to sorcerors.