Darklone
Registered User
I don't like sorcerers too much. They are fine for those tactical assault type games. I can play those on the computer. And I assume that's what WotC built their sorcerer for ... to lure Diablo2 kids to the roleplaying tables.
What I missed when I first read the sorcerer was style. All those planning tends to produce the same sorcerers everywhere. That's boring. Houserules about upgrading learnt spells to higher versions tend to overpower the class. And since the spellcasting is the same for wizard and sorcerer, where's the style?
KoK players guide features the spellsinger class... At least some difference to a wizard in style. OA shamans have themes to their spells. Things like that would have been what IMHO the sorcerer should have looked like.
Hmm... perhaps I let the next few sorcerers roll randomly for their spells
What I missed when I first read the sorcerer was style. All those planning tends to produce the same sorcerers everywhere. That's boring. Houserules about upgrading learnt spells to higher versions tend to overpower the class. And since the spellcasting is the same for wizard and sorcerer, where's the style?
KoK players guide features the spellsinger class... At least some difference to a wizard in style. OA shamans have themes to their spells. Things like that would have been what IMHO the sorcerer should have looked like.
Hmm... perhaps I let the next few sorcerers roll randomly for their spells

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