D&D 4E Why I hope the Warblade is the new 4e fighter.

Warblade: Should I stun this creature and move to the next, give an opening to the rogue so he could sneak attack it or deal a bus-load of damage?

Fighter: Erm... full attack... oh and power attack...


That's why I love the warblade (and crusader/swordsage)... Options man, options :p
 

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If all this warblade, hexblade etc. stuff is what 4E stands for, then it may be time to bid the new game farewell. It's not a direction I can get behind - this sort of weird archetypeless, made-up-name stuff simply doesn't exist in my idea of D&D worlds. It could be ignored in 3E, but it looks like they're moving the experiment to centre stage in 4E. Oh well.
 

rounser said:
If all this warblade, hexblade etc. stuff is what 4E stands for, then it may be time to bid the new game farewell. It's not a direction I can get behind - this sort of weird archetypeless, made-up-name stuff simply doesn't exist in my idea of D&D worlds. It could be ignored in 3E, but it looks like they're moving the experiment to centre stage in 4E. Oh well.

I'm curious, what is archetypeless about a White Raven focused Warblade, when we consider his abilities? Or the tough-as-all-hell Stone Dragon specialist? Take the names away and you've got the charismatic front-line commander and the hard as nails Guts-like mercenary.

I'll be doing a happy dance if the 4E fighter is anything like the Warblade. BO9S is hands-down one of the best things they've done for D&D in a long time for me. It made the frontliners buckets of fun by giving them many and varied options in combat
 

I'm curious, what is archetypeless about a White Raven focused Warblade, when we consider his abilities? Or the tough-as-all-hell Stone Dragon specialist? Take the names away and you've got the charismatic front-line commander and the hard as nails Guts-like mercenary.

I'll be doing a happy dance if the 4E fighter is anything like the Warblade. BO9S is hands-down one of the best things they've done for D&D in a long time for me. It made the frontliners buckets of fun by giving them many and varied options in combat.
They're rules ideas with a contrived name bolted on. I like my non-optional core classes the other way around - strong archetypes with rules bolted on. If the name wasn't so contrived I'd feel better about it - at least they could have come up with an appropriate name - e.g. warlock is infinitely better than warblade. The "kewlness" ring of the 'blade class names just doesn't work on any level for me. I genuinely hope they're not in the PHB1, but in something that can be ignored by simply not buying the book. If they're in PHB1 I think that option might be considered too.
 
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rounser said:
They're rules ideas with a contrived name bolted on. I like my non-optional core classes the other way around - strong archetypes with rules bolted on. If the name wasn't so contrived I'd feel better about it - at least they could have come up with an appropriate name - e.g. warlock is infinitely better than warblade. The "kewlness" ring of the 'blade class names just doesn't work on any level for me. I genuinely hope they're not in the PHB1, but in something that can be ignored by simply not buying the book. If they're in PHB1 I think that option might be considered too.

That's pretty much what I'm talking about: the Warblade, or something similar, being in the 4E PHB under the name of Fighter or Warrior or something similar.

Although if its called warrior I fully expect people to complain about WoW influences... :p
 

That's pretty much what I'm talking about: the Warblade, or something similar, being in the 4E PHB under the name of Fighter or Warrior or something similar.
That would be welcome. Now, if they could just fix the "warlord" name...yucko. :heh:
 


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