Jürgen Hubert
First Post
I think I've figured out why I like Eberron: It's a kitchen sink setting... But it is a good kitchen sink setting!
It is such a mixture of diverse elements that I can run almost any genre and adventure with it. Pulp, noir, swashbuckling action, cosmic horror, traditional fantasy, and even some transhumanist soul-searching (with the warforged). And the best part is, it all fits! I can switch genre and mode in mid-campaign - or even mid-adventure - without breaking the player's suspension of disbelief.
While there are other settings that impressed me at least as much, if not more, from a design point of view (Transhuman Space, Blue Planet), the only other setting I can think of that brimmed so much with promise and potential is Fading Suns, which does essentially the same thing for science fiction.
So... why do you love Eberron?
It is such a mixture of diverse elements that I can run almost any genre and adventure with it. Pulp, noir, swashbuckling action, cosmic horror, traditional fantasy, and even some transhumanist soul-searching (with the warforged). And the best part is, it all fits! I can switch genre and mode in mid-campaign - or even mid-adventure - without breaking the player's suspension of disbelief.
While there are other settings that impressed me at least as much, if not more, from a design point of view (Transhuman Space, Blue Planet), the only other setting I can think of that brimmed so much with promise and potential is Fading Suns, which does essentially the same thing for science fiction.
So... why do you love Eberron?







