Szatany
First Post
Fighter: +4+1d4
Cleric: +2+1d4
Rogue: +1+1d4
Wizard: +0+1d4
I never saw the need why any class should be more random on HP than another.
I would like something a bit different. Each class rolls d6 and adds a number based on its original HD. CON grants cumulative advantage or disadv.
Wizard 1d6/level
Cleric/Rogue 1d6+1/level
Fighter 1d6+2/level
For each point of CON bonus, roll an extra d6 and choose highest.
For each point of CON penalty, roll an extra d6 and choose lowest.
So a CON 12 wizard will roll 2d6 and choose best at each level, a sickly cleric with CON 8 will roll 2d6 and choose lowest, and then add 1. A CON 17 fighter will roll 3d6, choose best and then add 2 at each level.