I really think it's one of those things that should be up to the table.
When it comes to balancing the math, making sure monsters are a sufficient challenge, and the like, A few assumptions need to be made. As long as WotC assumes the average, then the method used to gain hit points every levels won't really be a problem, as, over time, they'll tend toward the average when rolled. It'll be a problem in low levels, though, but if it's a personal choice, then those who roll take the chance of dealing with that problem, and that's perfectly fine.
For my group, though, we'll likely be doing Average hit points, rounding up on the even levels to maintain the average. Or I might make it a personal choice. I haven't decided yet, and I'll leave that decision for when the game actually releases.