Obryn
Hero
Sigh.Quite honestly, if person can't have fun playing 4e, there is something seriously wrong with them.
As soon as you make it about the person and not about the game, you're definitely part of the problem.
-O
Sigh.Quite honestly, if person can't have fun playing 4e, there is something seriously wrong with them.
I couldn't agree more. I'm running two 4e games and loving them, and I'm playing in a 3.5 game and loving that as well. On the edges I'm playing or running great games of Skulduggery, MnM, and 1e AD&D. Never feel you have to justify your choice, just play what you find fun.Play the games you enjoy!
No need to have anyone here affirm your preferences.Not every game is for every player. Find the game that suits you, not the other way around. I'm happily running 4e for my dungeon-bashy D&D game, and Call of Cthulhu for my roleplay-heavy rules-light game. It works out well!!
-O
This is the one thing that made me happy to move on to 4E, never looking back again.* Vancian magic.
It's been dealt with by moderators. Let it lie, please.Quite honestly, if you can't understand that each person's fun is his own matter, there is something seriously wrong with you
I couldn't agree more. I'm running two 4e games and loving them, and I'm playing in a 3.5 game and loving that as well. On the edges I'm playing or running great games of Skulduggery, MnM, and 1e AD&D. Never feel you have to justify your choice, just play what you find fun.
/snip
I also think that folks who post on RPG messageboards - whether it's a result of fan culture, the interwebs, or human nature - have a problem categorizing something as "A good thing that's well-made, and which others may enjoy for legitimate reasons, but which does not fit my tastes."The danger in these sorts of threads is that your experiences are surely very different than other peoples'. Generalizing will always cause people who haven't experienced your problems to disagree with you.
Yes! "Roll for initiative" is one of the greatest phrases in the English language.This really, at the end of the day no matter which edition you play they all contain the phrase: "The orcs notice you, roll for initiative"
I've been a player in a 4e campaign since the release of the edition. Prior to that, I DM'd and played extensively in a series of 3.x campaigns. I have tried to adapt to the new system (for the sake of my friend who DMs it), but I can't keep playing 4e; the game itself is driving me crazy.
I don't think 3.x is perfect. High-level encounters, for instance, can be very complicated. But 3.x is superior to 4e in these ways:
* The rules are in the background. The rules are not constantly superimposing themselves on my in-game experience. Example: 4e marking.
* High level of player creativity in character design. This only increased as new 3.x materials were released. 4e suffers from "sameyness" from the PHB onward.
* Vancian magic. I prefer it. It's part of D&D's core identity. 3e honors it (while giving some options for other paths); 4e pays lip service to it (for wizards, anyway) but essentially reinvents the magic system, to its detriment.
* 4e has a very artificial feel. The labels/roles are a big part of that; striker, artillery, leader, minion ... where is the mystery and wonder? The rules encourage metagame thinking and take me out of the game-world and into wargamer mode.
Unfortunately, I don't see how I can ignore these problems. With 3.x's bloat issues (particularly for prestige classes), the solution was simply to exercise DM control and exclude the material you didn't want. 4e's problems are inherent. You can't play 4e without being smacked in the face with design issues every single session.
As a side comment, while I agree that 4e is certainly easier for a newbie to grasp due to its simplicity, if my first exposure to D&D was 4e I'd probably say to myself after a few sessions, "why not play WoW instead?" IMO, Wizards forgot why people play D&D in the first place.
I want to play a game of D&D that emphasizes a blend of role-playing, story-telling, exploration, adventure, and yes, exciting combat. I would venture a guess that most of the folks on this forum want the same, though arguably in different proportions. So I want a game system that allows me to do that with minimal intrusiveness. I don't want to feel like I'm playing a boardgame or MMO. For these reasons, I'm starting a pathfinder campaign.