I do believe you just summarized the problems people have with astral storm and firestorm being so much better![]()
I find it amusing that you think that the paragon paths and epic destinies in the PHB are all that you're going to see.
Pretend that there's a 'High Hierophant' epic destiny that is exactly like Archmage, but for clerics. Does the world end?
Hint: If it does, the problem isn't with the epic destiny, it's with the power.
I find it amusing that you think that the paragon paths and epic destinies in the PHB are all that you're going to see.
Pretend that there's a 'High Hierophant' epic destiny that is exactly like Archmage, but for clerics. Does the world end?
Hint: If it does, the problem isn't with the epic destiny, it's with the power.
So the problem was with power attack and not frenzied berserker, leap attack, or shock trooper?
No, everything has to be considered . You shouldn't design a power that is wildly more powerful than another, nor should you design a class that makes it so you can't include powers of the proper strength.No, everything always has to be considered as part of a whole. Not alone. This is even more true in 4e where tactics are much more important and easier to realize.
Umm. Sleep lets you CdG... that's it for wizard powers on last skim I did.You have to figure that nearly each and every hit by a wizard power at later levels is going to result in a coup-de-grace by a rogue, ranger, or warlock and the cleric powers aren't.
Wasn't the problem with _all_ of them?
"because you say so" is not a valid justification. You need to actually have a reason that power vs power comparison is necessary rather than whether or no the system is balanced on a whole.If you fail the basic power vs power comparison, you've already failed. If you fail the destiny vs destiny comparison, hey, you've failed. If you don't fail until you combine power and destiny? Well, guess you failed there too.
I was under the impression that stunned creatures did as well. Which is why the majority of stuns don't allow anyone to hit the creature.[When stunned you cannot take any actions, which is helpless.]Umm. Sleep lets you CdG... that's it for wizard powers on last skim I did.
Yes, anyone can choose to introduce unbalanced material. I am not sure what the point of saying "anyone can introduce unbalanced material if you let them" is.I am loving the 'Well, because wizards have archmage' or 'blood mage' stuff, though. That's going to make a ton of sense in two years when we have 400 paragon paths and 100 epic destinies.
A class that gets the ability 'You deal 20 damage for every square you push someone with an at-will' and no at-wills that pushed could be declared balanced, but it isn't if you do a multiclass paragon path and start pushing people 8 squares with thunderwave.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.