Imaro
Legend
I think WotC was more concerned with things like the example of Solasta, a videogame that took and usd the 5e rules for free... sold 596k units and made gross revenue in the range of 13.9m. I think it's silly to think WotC was primarily concerned with smaller rpg publishers, 3pp or even streaming groups. They're investing alot in digital tools, videogame licensing and media... it makes more sense that this was what they were worried about.